|Developer: Big Boat Interactive|
|Publisher: Rebellion Developments|
|Release Date: 2016-04-18|
The potential for a remastered version of Battlezone first game to light when Rebellion purchased the rights to the series from Atari in July 2013. The existence of such a project was confirmed by Rebellion in a blog post in June 2015, and Mike Arkin confirmed in August that both he and Ken Miller were involved with the project. In an interview in April 2016, Chris Kingsley confirmed that work had begun on the remaster before the announcement of the studio's other Battlezone title, and indicated that he and Arkin had discussed the possibility even before Rebellion's acquisition of the franchise.
The game entered a closed beta test in November 2015, for which community existing members were invited to apply. Around twenty were chosen to be part of the test. A few days later the community received word that the 1.5 Patch had been discontinued to make way for the remaster, indicating that the new version was to be built upon its codebase.
In October 2016, Mike Arkin put out another public request for beta testers, this time specifically requesting long-time community members and modders with both PCs and Macintosh machines.
On February 15th Rebellion teased Battlezone 98 Redux's announcement with a short animation. The image was accompanied with a cryptic message containing the date 16/02/16. The game was formally announced, and given its name and a spring 2016 release date, the next day. A chance to win the game was promised to those who signed up to the accompanying newsletter. The announcement formalized the inclusion of Steam Workshop and Steamworks multiplayer.
A Twitch stream by Rebellion on April 18th 2016 promised to announce the game's release date amongst live gameplay and giveaways. Half-way through the stream viewers began to notice that the game's Steam store page had been updated, and Rebellion announced that they had indeed released the game during the stream.
On June 8th, Battlezone 98 Redux was released on GOG.
On February 23rd 2017, it was announced that Battlezone 98 Redux would be released on Mac and iOS that Spring, with cross-platform support with the Steam and GOG versions of the game.
Regional Restrictions Edit
Two region-restricted versions of Battlezone 98 Redux exist, one for South America (not including the British Overseas Territories in the region) and one for the Commonwealth of Independent States, but these were never used.
The existing Battlezone and Battlezone II: Combat Commander communities largely praised Battlezone 98 Redux for its graphical enhancement, similarity to the original game, and Steamworks enhancements, but some also raised concerns about its hardware requirements. Outside the established community the game was largely praised by previous players as a re-release, though some criticized the remaster for not changing gameplay or enhancing graphics enough, with some players failing to notice that the graphics had changed at all. Players who had not been exposed to the original also raised concerns over the game's complex nature, particularly in regard to its non-standard RTS controls. Other major points of contention included the limited support for control modification in the game's shell, lack of included Instant Action and Multi-Player Instant maps (though officially released maps for the former were distributed via the Steam Workshop), and limited controller support.
Rebellion refrained from committing to a remaster of Battlezone's expansions and sequel at first. A remaster of Battlezone: The Red Odyssey was been described as "in discussion", and Jason Kingsley stated that he remained optimistic about remasters of the series' other components. In late May, DeusExCeteri noted the existence of a locked build of the game listed on SteamDB described as "TRO Builds", indicating the possibility of The Red Odyssey's development. The expansion was formally announced on June 8th and released on July 25th, along with an Odyssey Edition that included the base game and expansion.
A version of the game's first expansion, map-pack Battlezone: Battle Grounds, is being worked on by the Heracles Brigade, a group of community developers, and has been released to the Steam Workshop in a preliminary form. The same group are also working on back porting the content of Battlezone: Rise of the Black Dogs to the remaster.
- ↑ An Open Letter to Battlezone Fans on rebellion.co.uk
- ↑ Rebellion working on remaster of 1998 Battlezone on battlezone1.org
- ↑ Battlezone 98 Redux Interview on PCInvasion.com
- ↑ Looking for beta testers on battlezone1.org
- ↑ Battlezone 1.5 Development Discontinued on battlezone1.org
- ↑ Moar Beta testers on battlezone1.org
- ↑ Rebellion® on Twitter
- ↑ Battlezone 98 Redux on rebellion.co.uk
- ↑ BattleZone 98 Redux on GOG.com
- ↑ Battlezone® 98 Redux Coming To Mac & iPad on Steam Community
- ↑ Battlezone 98 Redux · SubID: 100747 on Steam Database
- ↑ Battlezone 98 Redux · SubID: 100747 on Steam Database
- ↑ Any low FPS workarounds? on Steam Community
- ↑ Battlezone 98 Redux - Worthabuy? on YouTube
- ↑ 30 years later, this is the best you could do? on Steam Community
- ↑ Balltzone Redux 98 on YouTube
- ↑ Please add more/all buttons for rebindable ones! on Steam Community
- ↑ So IMPRESSED BUT AI SKIRMISH? on Steam Community
- ↑ Gamepad does not work on Steam Community
- ↑ Is Battlezone: The Red Odyssey included? on Steam Community
- ↑ Interview with Jason Kingsley, CEO of Rebellion Developments on Battlezone Field Report
- ↑ Battlezone 98 Redux • AppID: 301650 • Steam Database on SteamDB
- ↑ The Red Odyssey Returns! on Steam Community
- ↑ [http://steamcommunity.com/games/301650/announcements/detail/879710367516575527 The Red Odyssey Cometh! on Steam Community
- ↑ Red Odyssey, is it coming? on Steam Community