Cannons are easily identified by their direct forward-firing mounts, though they can be both projectile or energy weapons.
Damage | Ammo use | Damage-to-ammo ratio | Range | Rate of fire | |
---|---|---|---|---|---|
Minigun | 50 | 2 | 25 | 120 | 0.2 sec |
Chaingun | 70 | 2 | 35 | 120 | 0.3 sec |
AT-Stabber | 80 | 9 | 8.89 | 150 | 0.3 sec |
Bolt Buddy | 150 | 20 | 7.5 | 150 | 0.6 sec |
SP-Stabber | 230 | 12 | 19.17 | 195 | 0.6 sec |
Blast Cannon | 400 | 75 | 5.33 | 300 | 1 sec |
Flash Cannon | 600 | 90 / sec | 6.67 | 90 | Continuous |
MAG Cannon
charge level 1 |
50 * 6 | 2 * 6 | 25 | 300 | 0.5 sec charge
0.6 sec salvo |
MAG Cannon
charge level 2 |
100 * 5 | 5 * 5 | 20 | 300 | 1 sec charge
0.75 sec salvo |
MAG Cannon
charge level 3 |
200 * 4 | 10 * 4 | 20 | 300 | 2 sec charge
0.8 sec salvo |
MAG Cannon
charge level 4 |
300 * 3 | 15 * 3 | 20 | 291 | 3.5 sec charge
0.9 sec salvo |
MAG Cannon
charge level 5 |
550 * 2 | 90 * 2 | 6.11 | 164 | 5 sec charge
1 sec salvo |
MAG Cannon
fully charged |
1450 | 175 | 8.28 | 188 | 7.5 sec charge |
Rave Gun | 500 | 10 | 50 | 225 | 0.4 sec |
All items (9)
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