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Singleplayer is a story-based gamemode that puts the player in the position of a single, defined character and presents them with a series of connected levels of increasing difficulty. In the PC releases, the campaigns are often seen as a gentle introduction to the skills required for the multiplayer portion of the game.

Battlezone Edit

Battlezone has one set of tutorial missions and two full single-player campaigns, each from the perspective of a Commander on the opposite side of the Bio-metal War and telling one side of an interwoven narrative.[1]

Battle Grounds Edit

Battle Grounds does not explicitly contain any campaigns of its own, but several of its Instant Action maps combine to create a narrative in the same manner as the campaigns of the original game.[2]

The Red Odyssey Edit

The Red Odyssey's campaigns are from the perspective of commanders on the opposing sides of the Eylsium Conflict, a small skirmish between the Black Dogs and CRA.[3]

Battlezone II Edit

Battlezone II broke the tradition of having two campaigns and instead focused on using one character's perspective to tell both sides of its story using a diverging plot.[4]

Battlezone: Rise of the Black Dogs Edit

Battlezone: Rise of the Black Dogs contains all three of Battlezone's campaigns and a fourth campaign that acts as an interquel between Battlezone and Battlezone II.[5]

References Edit

  1. Battlezone (1998)
  2. Battlezone: Battle Grounds, loose text files with each mission
  3. Battlezone: The Red Odyssey
  4. Battlezone II
  5. Battlezone: Rise of the Black Dogs
Gamemodes
Singleplayer Arcade · Instant Action · Singleplayer
Multiplayer Deathmatch (Attack and Defend · Capture the Flag · Chicken · King of the Hill · Loot · Race · Sniper Deathmatch · Squad Deathmatch) · Strategy (Free-for-All · Multi-Player Instant · Strategy Capture the Flag)

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